https://twinery.org/2/#stories/80b4eaf0-1d8f-2205-da3e-b2bb15b4ac25/play
I'm a little nervous about that link working! I couldn't figure out how to share the game.
For my game I chose to make a commentary about the arts in the lives of children. I am not super passionate about any social issues (judge me if you will), but I really care about people being cultured. I think it is so important to be exposed to a variety of different artistic mediums and to different cultures. It just changes the way you think. However, an emphasis on the arts is receiving less and less funding in schools and less and less emphasis from parents. I wanted to create a game that, in some small way, would show how small experiences with art can have very practical benefits. I read three articles for the creation of this game. Here are the links:
http://www.deseretnews.com/article/705396837/Family-Arts-Why-children-should-be-exposed-to-the-arts.html?pg=all
http://www.nytimes.com/2013/11/24/opinion/sunday/art-makes-you-smart.html?_r=0
http://www.raisesmartkid.com/3-to-6-years-old/4-articles/33-benefits-of-arts-to-kids
As a teacher I think that Twine could be a very interesting tool to use in the classroom. Before using it, however, I think that I would need to become more familiar with it's inner workings so that I could confidently assist my students. I could see Twine being a useful tool in helping students create an alternate ending to a novel. I could even see Twine being a useful study guide to help students map out the plot of a novel. This particular assignment could be interesting if applied as a character analysis. The students could have to explore a certain issue from the perspective of a certain character.
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